
My name is Kelvin Chung. I'm currently working at USC
Integrated Media System Center as
Research Associate for Prof.
Ulrich Neumann and Suya
You. I graduated December, 2004 as MS in Integrated Media System with GPA 3.95.
Currently I'm working on video surveillance research -
Augmented Virtual Environments (AVE System) project. This technology is
now commercialized to Augmented Virtual Earth.
Besides work, I am a member of Chinese
Bible Missions Church in Los Angeles and attending Philippians fellowship.
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Kelvin Chung, Suya You, Ulrich Neumann, Occlusion Culling Using Prioritized Visibility Queries, Computer Science Technical Reports T04-829, University of Southern California, 2004 |
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Kelvin Chung, An Efficient Collision Detection Algorithm for Polytopes in Virtual Environments, MPhil Thesis, Department of Computer Science, University of Hong Kong, September 1996. details (pdf) |
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Kelvin Chung and Wenping Wang, Discrete Moving Frames for Sweep Surface Modeling,Pacific Graphics '96. 19-22, August, 96, Hsinchu, Taiwan. paper |
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Kelvin Chung and Wenping Wang, Quick Collision Detection of Polytopes in Virtual Environments, ACM Symposium on Virtual Reality Software and Technology 1996, 1-4, July, 96, University of Hong Kong, Hong Kong.paper |
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Kelvin Chung and Wenping Wang, Quick Elimination of Non-Interference Polytopes in Virtual Environments, 3rd European Workshop on Virtual Environments, 19-20, Feb, 96, Monte Carlo, Monaco. Also appear in the book Virtual Environments'96, Springer-Verlag Wien New York, 1996. paper |
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Xueqing Li, Xiangxu Meng, C.Y. Wang, Wenping Wang, Kelvin Chung and Siu Ming Yiu, Detecting Collision of Polytopes Using a Heuristic Search for Separating Vectors., Nov, 2001. (pdf) |
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Cyrus Shahabi, Yao-Yi Chiang, Kelvin Chung,..., GeoDec: Enabling Geospatial Decision Making, IEEE International Conference on Multimedia & Expo (ICME), Toronto,Canada, July 2006. (pdf) |
Q_COLLIDE
Citation Siggraph 98 - Visibility sorting and compositing without splitting for image layer decompositions from John Snyder, Microsoft Research
Project 1 - Adobe Photoshop - Dead dog (image source 1, 2)
Project 2 - Adobe Illustrator - Stupid Bee
Project 3 - Adobe Premier & SoundForge - Lemon Car (Required DivX , video source from ATI)
Project 4 - 3D Studio Max - Lonely Tower
Project 5 - Macromedia Director - 'My' Jeopardy
Project 6 - Macromedia Director (Lingo Script) - Naive Calculator
Project 7 - Macromedia Director (Lingo Script) - 2D Puzzle !!
Final Project - Multimedia CD bundle everything with theme (i) Screenshot (ii) Label & Jewel case design
CSCI
576 Multimedia System Design (A)
Final Project - Movie database (screenshot) (Project Report)
CSCI 590 Directed Research (Credit)
Research Topic: Occlusion Culling in Virtual Environment
Spring 2004
CSCI 520 Computer Animation and Simulation (A+)
Project 1 - Curve Interpolation
Project 2 - Quaternion library
Project 3 - Particle System
Final Project - Cloth Animation with Collision Detection (Project Report)
CSCI 551 Computer Communications (A)
Final Project - Peer-to-Peer System
CSCI 590 Directed Research (Credit)
Axis Camera remote monitoring module
Summer 2004
CSCI
558 Internetworking and Distributed Systems Laboratory (A)
Final Project - Implement a simple Linux device driver that communicates with Motes (Project Report ) ( Source Code )
Fall 2004
CSCI
574 Computer Vision (A)
EE
555 Broadband Network Architectures (A-)
CSCI
590 Directed Research (Credit)
You can e-mail me at: tatchung@graphics.usc.edu