Ismail Sebe

 

727 W. 30th St. Los Angeles, CA 90007

(650) 387 9286, iosebe@graphics.usc.edu, http://graphics.usc.edu/~iosebe

 

 


OBJECTIVE

Seeking a software engineering position in computer vision, computer graphics and image processing areas

 

EDUCATION

Ph.D.

 

University of Southern California, Electrical Engineering

expected 2007

GPA of 3.97/4.00

Courses:   

Digital Image Processing (DIP), Special Topics in DIP,  Computer Vision (CV), Advanced Topics in CV, Geometry Modeling, Computational Geometry , Computer Graphics and Rendering, Computer Animation and Simulation

M.S.

Stanford University, Electrical Engineering

Sep 2001 - Apr 2003

GPA of 3.76/4.00

Courses:   

Image Communication I-II, Digital Video Processing, Computer Graphics

·       Passed Stanford University EE PhD Qualifying Exam, ranked 36 out of 195

·       NATO A-1 Graduate Fellowship

B.S.

Bogazici University, Electrical Engineering

Sep 1996 - Jun 2001

Rank 5/54, GPA of 3.73/4.00

Courses:   

Image Processing and Computer Vision, Statistical Pattern Recognition and Machine Vision

·      Nortel Networks University Case Competition Winner of Turkey round. Ranked 5th out of 16 in finals, Ottawa, Canada, December 2000

 

MAJOR PROJECTS and PUBLICATIONS

·   Rapid Modeler

o  Created a framework for 3D modeling of complex objects from a single un-calibrated image

o  Introduced object-specific part-based modeling approach

o  Developed a single camera video-based rendering system

o  Currently researching on integration of an automatic part detection system for vehicle modeling

  • I.O. Sebe, S. You, U. Neumann. “Model-Driven Video-Based Rendering”, IEEE CVPR workshop on Three-Dimensional Cinematography 06, NY, June 2006
  • I.O. Sebe, S. You, U. Neumann. “Rapid part-based 3D modeling”, ACM VRST05, Monterey, November 2005

 

·   Dynamic Augmented Virtual Environments (DAVE)

o  Developed a real-time dynamic object detection, modeling and tracking system for urban scenes

o  Fused 3D models of moving objects with virtual environments to create a dynamic digital world

o  Formulated a novel combinatorial multiple hypotheses tracking algorithm

  • I.O. Sebe, S. You, U. Neumann. “Globally Optimum Multiple Object Tracking”, SPIE Defense and Security Symposium 05, Florida, March 2005
  • U. Neumann, S. You, J. Hu, B. Jiang, I.O. Sebe. “Visualizing Reality in an Augmented Virtual Environment”, Telepresence: Teleoperators and Virtual Environments Journal, 2004
  • I.O. Sebe, S. You, U. Neumann. “Dynamic Objects Modeling and 3D Visualization”, ASPRS04, Colorado, May 2004
  • I.O. Sebe, J. Hu, S. You, U. Neumann. “3D Video Surveillance with Augmented Virtual Environments”, ACM MM03 workshop on Video Surveillance, Berkeley, November 2003

 

·   MinHulls

o  Theorized an alternative visual hull reconstruction to achieve guaranteed smaller volumes

o  Proved the existence of such a solution for any set of 2D projections of an 3D object

  • I.O. Sebe. “Minimum Hulls”, CS583 class project, USC

 

·   Real-time IBR

o  Modified polyhedral visual hulls for convex projections to achieve further speed increase

  • I.O. Sebe. “Real-time Image-based Modeling”, CS Technical Report 03-810, USC

 

·               Light-Field Compression

o  Redesigned a 3D modeling framework for multiple cameras

o  Introduced appropriate constraints for optical-flow minimization

  • I.O. Sebe, R. Ramanathan, B. Girod. “Multi-View Geometry Estimation for Light Field Compression”, VMV02, Germany, November 2002

 

·   Animorph

o  Designed a framework to fuse shape morphing with motion blending to combine multiple animations

  • I.O. Sebe, I. Eckstein, “Animorph”, CS520 Computer animation and simulation class project, USC

 

·   Motion Estimation for Compression

o  Proposed a novel nodal motion estimation for compression

  • I.O. Sebe. “Semi-Exhaustive search for hierarchical nodal motion vector”, EE669 Special topics in DIP class project, USC

 

·   Basketball Tracking

o  Combined shape and color cues of an basketball to track a basketball in video

  • I.O. Sebe “Object Tracking using multiple constraints”, EE 392J Digital Video Processing class project, Stanford University

 

·   Calibration for IBR

o  Designed a multi-camera calibration system for an IBR system

  • I.O. Sebe, G.Q. Chen, “Multi-Camera Calibration”, STMicroelectronics Technical Report, July 02

 

·   Virtual Mouse

o  Developed an adaptive template matching algorithm for robust and fast tracking

  • I.O. Sebe, G.Q. Chen, “A novel template matching algorithm and its application to real-time tracking”, STMicroelectronics Technical Report, September 02

 

·               Virtual Eye

o  Proposed and designed a learning algorithm for saccadic eye movement for robots

  • I.O. Sebe “Simulation of eye behavior for robots”, Senior Project, Bogazici University

 

RESEARCH EXPERIENCE

Research Assistant

University of Southern California

 

Los Angeles, CA

June 2003-current

·      Major projects: DAVE and Rapid Modeler

Research Assistant

Bogazici University

Istanbul, Turkey 

September 1999-June 2001

·      Major projects: Virtual Eye

 

WORK EXPERIENCE

Intern

ST Microelectronics

San Diego, CA

June 2002-October 2002

·      Major projects: Virtual Mouse and Calibration for IBR

Intern

3M Electronics

Istanbul, Turkey

June 2000 – September 2000

·      Developed elliptic Fourier descriptor based object identification

Group Manager

University of Southern California

 

Los Angeles, CA

June 2003 – current

·      Managed lab resources for a group of 15 graduate students

·      Responsible for member orientation and solving lab problems

Teaching Assistant

University of Southern California

Los Angeles, CA

EE101 in Spring06, Fall06 and Spring07

 

Teaching Assistant

Stanford University

Stanford, CA

EE 141 in Fall 02

 

AFFILIATIONS

·         ACM Student Member, 2005 – current

·         IEEE Student Member 2005 - current

·         Gakusei Kai Student Club, 2006 - current

·         USC Ballroom Dance Club Member, 2003 - current

 

TECHNICAL SKILLS

·         Programming Languages: C/C++, Java, VBasic, Matlab, OpenGL, JOGL, GLUT, MFC, HTML

·         Programs: Visual Studio C++ 6.0, Eclipse, Adobe PhotoShop, Adobe Premiere, Latex